// module.hpp v1.0.1
/*
 *  Copyright (c) 2007 Leigh Johnston.
 *
 *  All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions are
 *  met:
 *
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *
 *     * Neither the name of Leigh Johnston nor the names of any
 *       other contributors to this software may be used to endorse or
 *       promote products derived from this software without specific prior
 *       written permission.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 *  IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 *  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 *  PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 *  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 *  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 *  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 *  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#pragma once

#include "neolib.hpp"
#include <string>
#include <memory>
#ifdef _WIN32
#include "win32_module.hpp"
#endif 

namespace neolib
{
    class module
    {
        // types
    private:
        typedef std::unique_ptr<os_module> os_module_ptr;
        // construction
    public:
        module();
        module(const module& aOther);
        module(const std::string& aPath);
        ~module();
        // operations
    public:
        const std::string& path() const { return iPath; }
        bool load();
        void unload();
        bool loaded() const;
        void* procedure_address(const std::string& aProcedureName);
        template <typename FunctionType>
        FunctionType procedure(const std::string& aProcedureName)
        {
            return reinterpret_cast<FunctionType>(procedure_address(aProcedureName));
        }
        // attributes
    private:
        std::string iPath;
        os_module_ptr iOsModule;
    };
}
